<vk2001db.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	50	</forward>
    <backward>	20	</backward>
  </speedLimits>
  <repairCost>	4	</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision>
    </collision>
  </effects>
  <camouflage>
    <priceFactor>0.8</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G86_VK2001DB/VK2001DB_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.92</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G86_VK2001DB/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.28 34.00 0.34 1.00 0.05 0.30</pitchParams>
      <rollParams>1.00 0.28 34.00 0.34 1.00 0.05 0.30</rollParams>
      <sensitivityToImpulse>0.74</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.746 0.000000</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/german/G86_VK2001DB/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>	50	</armor_1>
      <armor_2>	50	</armor_2>
      <armor_3>	40	</armor_3>
      <armor_4>	30	</armor_4>
      <armor_5>	16	</armor_5>
      <armor_6>	16	</armor_6>
      <armor_7>	25	</armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	25	</armor_9>
      <armor_10>	40	</armor_10>
      <armor_11>	30	</armor_11>
      <armor_12>	16	</armor_12>
      <armor_13>	50	</armor_13>
      <armor_14>	40	</armor_14>
      <armor_15>	10	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_15>
      <armor_16>	50	</armor_16>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	7050	</weight>
    <maxHealth>	248	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	125	</maxHealth>
      <maxRegenHealth>	85	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.333304 0.644336 1.58261</rayStart>
        <rayEnd>0.333304 0.502378 1.20865</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.28</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>0.00374934 0.38192 2.29177</rayStart>
        <rayEnd>0.00374931 0.0359628 2.09099</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.78</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_VK2001DB>
      <userString>#germany_vehicles:Chassis_VK2001DB</userString>
      <description>#germany_vehicles:Chassis_VK2001DB_descr</description>
      <icon>gui/maps/icons_vehicle_components.dds 8 0</icon>
      <tags>
      </tags>
      <level>	3	</level>
      <price>	1900	</price>
      <unlocks>
        <chassis>Chassis_VK2001DB_2<cost>	1100	</cost></chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G86_VK2001DB/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.44 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.82</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.434338	</radius>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R1</name>
          <radius>	0.281157	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.351485	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.434338	</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L1</name>
          <radius>	0.281157	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.351485	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G86_VK2001DB/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	24	</leftTrack>
        <rightTrack>	24	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.29211 1.41649</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	8000	</weight>
      <maxLoad>	22500	</maxLoad>
      <terrainResistance>1.1 1.2 2.3</terrainResistance>
      <brakeForce>	22500	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	38	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.24</vehicleMovement>
        <vehicleRotation>0.24</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	70	</maxHealth>
      <maxRegenHealth>	55	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_VK2001DB>
    <Chassis_VK2001DB_2>
      <userString>#germany_vehicles:Chassis_VK2001DB_2</userString>
      <description>#germany_vehicles:Chassis_VK2001DB_2_descr</description>
      <icon>gui/maps/icons_vehicle_components.dds 8 0</icon>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	4600	</price>
      <models>
        <undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G86_VK2001DB/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.44 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.82</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.434338	</radius>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R1</name>
          <radius>	0.281157	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.351485	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.434338	</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L1</name>
          <radius>	0.281157	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.351485	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G86_VK2001DB/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	24	</leftTrack>
        <rightTrack>	24	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.29211 1.41649</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	8000	</weight>
      <maxLoad>	25000	</maxLoad>
      <terrainResistance>1 1.1 2.1</terrainResistance>
      <brakeForce>	25000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	42	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	80	</maxHealth>
      <maxRegenHealth>	60	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_VK2001DB_2>
  </chassis>
  <turrets0>
    <Turret_1_VK2001DB>
      <userString>#germany_vehicles:Turret_1_VK2001DB</userString>
      <description>#germany_vehicles:Turret_1_VK2001DB_descr</description>
      <icon>gui/maps/icons_vehicle_components.dds 6 0</icon>
      <tags>
      </tags>
      <level>	3	</level>
      <price>	2500	</price>
      <unlocks>
        <turret>Turret_2_VK2001DB<cost>	1175	</cost></turret>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G86_VK2001DB/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G86_VK2001DB/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>-0.000000 0.28928 0.736404</gunPosition>
      <armor>
        <armor_1>	30	</armor_1>
        <armor_2>	30	</armor_2>
        <armor_3>	30	</armor_3>
        <armor_4>	30	</armor_4>
        <armor_5>	10	</armor_5>
        <armor_6>	10	</armor_6>
        <armor_7>	30	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	30	</armor_9>
        <armor_10>	30	</armor_10>
        <armor_11>	30	</armor_11>
        <armor_12>	30	</armor_12>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	5100	</weight>
      <maxHealth>	62	</maxHealth>
      <rotationSpeed>	44	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	80	</maxHealth>
        <maxRegenHealth>	40	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	330	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	60	</maxHealth>
        <maxRegenHealth>	30	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <player>
          <rayStart>	-0.954502 0.395074 0.558644	</rayStart>
          <rayEnd>	-0.593651 0.223136 0.543681	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.24</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>	0.954502 0.395074 0.558644	</rayStart>
          <rayEnd>	0.593651 0.223136 0.543681	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.24</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
      </emblemSlots>
      <guns>
        <_50mm_KwK_38_L42>shared<effects>shot_50mm</effects><maxAmmo>	100	</maxAmmo><pitchLimits>-20 10</pitchLimits><unlocks><gun>_50mm_KwK_39_L60<cost>	350	</cost></gun></unlocks><models><undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/german/G86_VK2001DB/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/german/G86_VK2001DB/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><armor_8>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8><armor_9>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9><armor_10>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10><armor_11>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11><armor_12>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_12><armor_13>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_13><gun>	10	</gun></armor><extraPitchLimits><back>-20 8 38</back><transition>	1	</transition></extraPitchLimits><reloadTime>2.5</reloadTime><aimingTime>2.3</aimingTime><invisibilityPenaltyAtShot>0.169</invisibilityPenaltyAtShot></_50mm_KwK_38_L42>
        <_50mm_KwK_39_L60>shared<effects>shot_50mm</effects><maxAmmo>	90	</maxAmmo><pitchLimits>-20 10</pitchLimits><invisibilityPenaltyAtShot>0.179</invisibilityPenaltyAtShot><models><undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/german/G86_VK2001DB/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModel>vehicles/german/G86_VK2001DB/collision/Gun_03.model</collisionModel></hitTester><armor><armor_1>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><armor_8>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8><armor_9>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9><armor_10>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10><armor_11>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11><armor_12>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_12><armor_13>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_13><gun>	10	</gun></armor><extraPitchLimits><back>-20 8 38</back><transition>	1	</transition></extraPitchLimits><reloadTime>2.5</reloadTime><aimingTime>2.3</aimingTime><shotDispersionFactors><turretRotation>0.2</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_50mm_KwK_39_L60>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_VK2001DB>
    <Turret_2_VK2001DB>
      <userString>#germany_vehicles:Turret_2_VK2001DB</userString>
      <description>#germany_vehicles:Turret_2_VK2001DB_descr</description>
      <icon>gui/maps/icons_vehicle_components.dds 6 0</icon>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	5000	</price>
      <unlocks>
        <gun>_75mm_KwK_37_L24<cost>	800	</cost></gun>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/german/G86_VK2001DB/crash/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G86_VK2001DB/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>-0.000000 0.28928 0.736404</gunPosition>
      <armor>
        <armor_1>	50	</armor_1>
        <armor_2>	50	</armor_2>
        <armor_3>	30	</armor_3>
        <armor_4>	30	</armor_4>
        <armor_5>	16	</armor_5>
        <armor_6>	16	</armor_6>
        <armor_7>	50	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	57	</armor_9>
        <armor_10>	30	</armor_10>
        <armor_11>	50	</armor_11>
      </armor>
      <primaryArmor>armor_9 armor_3 armor_4</primaryArmor>
      <weight>	5400	</weight>
      <maxHealth>	102	</maxHealth>
      <rotationSpeed>	44	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	80	</maxHealth>
        <maxRegenHealth>	40	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	330	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	60	</maxHealth>
        <maxRegenHealth>	30	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <player>
          <rayStart>	-0.935543 0.470866 0.146465	</rayStart>
          <rayEnd>	-0.574694 0.298928 0.131502	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>	0.939006 0.465105 0.128048	</rayStart>
          <rayEnd>	0.578158 0.293167 0.113085	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
      </emblemSlots>
      <guns>
        <_50mm_KwK_38_L42>shared<effects>shot_50mm</effects><maxAmmo>	100	</maxAmmo><pitchLimits>-20 10</pitchLimits><models><undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/german/G86_VK2001DB/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModel>vehicles/german/G86_VK2001DB/collision/Gun_05.model</collisionModel></hitTester><armor><armor_1>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><armor_8>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8><armor_9>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9><armor_10>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10><armor_11>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11><armor_12>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_12><armor_13>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_13><gun>	10	</gun></armor><extraPitchLimits><back>-20 0.000000 55</back><transition>	1	</transition></extraPitchLimits><reloadTime>2.5</reloadTime><aimingTime>2.3</aimingTime><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><invisibilityPenaltyAtShot>0.169</invisibilityPenaltyAtShot></_50mm_KwK_38_L42>
        <_50mm_KwK_39_L60>shared<effects>shot_50mm</effects><maxAmmo>	90	</maxAmmo><pitchLimits>-20 10</pitchLimits><invisibilityPenaltyAtShot>0.179</invisibilityPenaltyAtShot><models><undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Gun_06.model</undamaged><destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Gun_06.model</destroyed><exploded>vehicles/german/G86_VK2001DB/crash/lod0/Gun_06.model</exploded></models><hitTester><collisionModel>vehicles/german/G86_VK2001DB/collision/Gun_06.model</collisionModel></hitTester><armor><armor_1>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><armor_8>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8><armor_9>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9><armor_10>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10><armor_11>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11><armor_12>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_12><armor_13>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_13><gun>	10	</gun></armor><extraPitchLimits><back>-20 0.000000 55</back><transition>	1	</transition></extraPitchLimits><reloadTime>2.5</reloadTime><aimingTime>2.3</aimingTime><shotDispersionFactors><turretRotation>0.16</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_50mm_KwK_39_L60>
        <_75mm_KwK_37_L24>shared<maxAmmo>	50	</maxAmmo><pitchLimits>-20 10</pitchLimits><unlocks><vehicle>PzIII_IV<cost>	13480	</cost></vehicle></unlocks><models><undamaged>vehicles/german/G86_VK2001DB/normal/lod0/Gun_07.model</undamaged><destroyed>vehicles/german/G86_VK2001DB/crash/lod0/Gun_07.model</destroyed><exploded>vehicles/german/G86_VK2001DB/crash/lod0/Gun_07.model</exploded></models><hitTester><collisionModel>vehicles/german/G86_VK2001DB/collision/Gun_07.model</collisionModel></hitTester><armor><armor_1>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	37	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	18	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><armor_8>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_8><armor_9>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9><armor_10>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10><armor_11>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_11><armor_12>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_12><armor_13>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_13><gun>	10	</gun></armor><extraPitchLimits><back>-20 0.000000 55</back><transition>	1	</transition></extraPitchLimits><shotDispersionRadius>0.55</shotDispersionRadius><reloadTime>4.3</reloadTime><aimingTime>2.3</aimingTime><shotDispersionFactors><turretRotation>0.16</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><invisibilityPenaltyAtShot>0.229</invisibilityPenaltyAtShot></_75mm_KwK_37_L24>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_2_VK2001DB>
  </turrets0>
  <engines>
    <Maybach_HL_116>shared<unlocks><engine>Maybach_HL66Px2<cost>	880	</cost></engine></unlocks></Maybach_HL_116>
    <Maybach_HL66Px2>shared<unlocks><engine>Daimler-Benz_MB-809<cost>	1400	</cost></engine></unlocks></Maybach_HL66Px2>
    <Daimler-Benz_MB-809>shared</Daimler-Benz_MB-809>
  </engines>
  <fuelTanks>
    <Medium>shared</Medium>
  </fuelTanks>
  <radios>
    <FuG5>shared<unlocks><radio>	FuG7	<cost>	1360	</cost></radio></unlocks></FuG5>
    <FuG7>shared<unlocks><radio>FuG12<cost>	7200	</cost></radio></unlocks></FuG7>
    <FuG12>shared</FuG12>
  </radios>
</vk2001db.xml>