<avatar_input_handler.xml>
  <postMortemMode>
    <camera>
      <keySensitivity>0.025</keySensitivity>
      <sensitivity>0.0025</sensitivity>
      <scrollSensitivity>	5	</scrollSensitivity>
      <angleRange>10 110</angleRange>
      <distRange>2 250</distRange>
    </camera>
  </postMortemMode>
  <arcadeMode>
    <aim>arcade</aim>
    <numScrolls>	1	</numScrolls>
    <camera>
      <keySensitivity>0.025</keySensitivity>
      <sensitivity>0.0025</sensitivity>
      <scrollSensitivity>	5	</scrollSensitivity>
      <angleRange>10 110</angleRange>
      <distRange>2 250</distRange>
    </camera>
  </arcadeMode>
  <strategicMode>
    <aim>strategic</aim>
    <camera>
      <keySensitivity>0.5</keySensitivity>
      <sensitivity>0.05</sensitivity>
      <scrollSensitivity>0.25</scrollSensitivity>
      <distRange>40 250</distRange>
    </camera>
  </strategicMode>
  <sniperMode>
    <aim>sniper</aim>
    <binoculars>
      <background>gui/maps/ingame/aim/binoculars.dds</background>
    </binoculars>
    <numScrolls>	1	</numScrolls>
    <camera>
      <keySensitivity>0.01</keySensitivity>
      <sensitivity>0.005</sensitivity>
      <scrollSensitivity>0.0025</scrollSensitivity>
      <zooms>2 4 8</zooms>
    </camera>
  </sniperMode>
  <videoMode>
    <camera>
      <sensitivity>0.15</sensitivity>
      <scrollSensitivity>0.25</scrollSensitivity>
      <linearVelocity>5.0</linearVelocity>
      <linearVelocityAcceleration>0.5</linearVelocityAcceleration>
      <keyMoveLeft>KEY_A</keyMoveLeft>
      <keyMoveRight>KEY_D</keyMoveRight>
      <keyMoveUp>KEY_Q</keyMoveUp>
      <keyMoveDown>KEY_E</keyMoveDown>
      <keyMoveForward>KEY_W</keyMoveForward>
      <keyMoveBackward>KEY_S</keyMoveBackward>
      <keyLinearVelocityIncrement>KEY_I</keyLinearVelocityIncrement>
      <keyLinearVelocityDecrement>KEY_K</keyLinearVelocityDecrement>
      <angularVelocity>1.0</angularVelocity>
      <angularVelocityAcceleration>0.8</angularVelocityAcceleration>
      <keyRotateLeft>KEY_NUMPAD4</keyRotateLeft>
      <keyRotateRight>KEY_NUMPAD6</keyRotateRight>
      <keyRotateUp>KEY_NUMPAD8</keyRotateUp>
      <keyRotateDown>KEY_NUMPAD5</keyRotateDown>
      <keyRotateClockwise>KEY_NUMPAD3</keyRotateClockwise>
      <keyRotateCClockwise>KEY_NUMPAD2</keyRotateCClockwise>
      <keyAngularVelocityIncrement>KEY_O</keyAngularVelocityIncrement>
      <keyAngularVelocityDecrement>KEY_L</keyAngularVelocityDecrement>
      <keySetDefaultRoll>KEY_R</keySetDefaultRoll>
      <zoomVelocity>0.1</zoomVelocity>
      <zoomVelocityAcceleration>0.05</zoomVelocityAcceleration>
      <keyZoomGrowUp>KEY_INSERT</keyZoomGrowUp>
      <keyZoomGrowDown>KEY_DELETE</keyZoomGrowDown>
      <keyZoomVelocityIncrement>KEY_NUMPADMINUS</keyZoomVelocityIncrement>
      <keyZoomVelocityDecrement>KEY_ADD</keyZoomVelocityDecrement>
      <keySetDefaultFov>KEY_F</keySetDefaultFov>
      <linearFriction>2.0</linearFriction>
      <rotationFriction>1.0</rotationFriction>
      <keySwitchInertia>KEY_P</keySwitchInertia>
      <keySwitchRotateAroundPoint>KEY_C</keySwitchRotateAroundPoint>
      <keyTargetRadiusIncrement>KEY_NUMPAD7</keyTargetRadiusIncrement>
      <keyTargetRadiusDecrement>KEY_NUMPAD1</keyTargetRadiusDecrement>
      <targetRadiusVelocity>3.0</targetRadiusVelocity>
      <keySwitchLandCamera>KEY_X</keySwitchLandCamera>
      <predefinedVelocities>
        <KEY_1>	1	</KEY_1>
        <KEY_2>	2	</KEY_2>
        <KEY_3>	3	</KEY_3>
        <KEY_4>	4	</KEY_4>
        <KEY_5>	5	</KEY_5>
        <KEY_6>	6	</KEY_6>
        <KEY_7>	7	</KEY_7>
        <KEY_8>	8	</KEY_8>
        <KEY_9>	9	</KEY_9>
        <KEY_0>	10	</KEY_0>
      </predefinedVelocities>
    </camera>
  </videoMode>
</avatar_input_handler.xml>