<chi_to.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	45	</forward>
    <backward>	18	</backward>
  </speedLimits>
  <repairCost>7.00</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision>
    </collision>
  </effects>
  <camouflage>
    <priceFactor>1.2</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/japan/J10_Chi_To/Chi_To_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>japanese_sun</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.8</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/japan/J10_Chi_To/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.26 34.00 0.42 1.00 0.05 0.30</pitchParams>
      <rollParams>1.00 0.26 34.00 0.42 1.00 0.05 0.30</rollParams>
      <sensitivityToImpulse>0.48</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_diesel.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.0022 0.637246 0.25132</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/japan/J10_Chi_To/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>	75	</armor_1>
      <armor_2>	50	</armor_2>
      <armor_3>	35	</armor_3>
      <armor_4>	35	</armor_4>
      <armor_5>	20	</armor_5>
      <armor_6>	20	</armor_6>
      <armor_7>	25	</armor_7>
      <armor_8>	20	</armor_8>
      <armor_9>	75	</armor_9>
      <armor_10>	75	</armor_10>
      <armor_11>	12	</armor_11>
      <armor_12>	0	</armor_12>
      <armor_13>	75	</armor_13>
      <armor_14>	75	</armor_14>
      <armor_15>	35	</armor_15>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	11631	</weight>
    <maxHealth>	592	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	160	</maxHealth>
      <maxRegenHealth>	110	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.451864 0.222548 2.11615</rayStart>
        <rayEnd>0.451864 0.0285833 2.06739</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.3</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </clan>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_Chi_To>
      <userString>#japan_vehicles:Chassis_Chi_To</userString>
      <tags>
      </tags>
      <level>	5	</level>
      <price>	9000	</price>
      <unlocks>
        <chassis>Chassis_Chi_To_2<cost>	5200	</cost></chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/japan/J10_Chi_To/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.6 0.49</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.95</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.367762	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>0.15244</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.323839	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.282983	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.367762	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>0.15244</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.323839	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.282983	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>0.000000 1.10425 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/japan/J10_Chi_To/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2093 2.17664</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	10500	</weight>
      <maxLoad>	32000	</maxLoad>
      <terrainResistance>1 1.1 2.2</terrainResistance>
      <brakeForce>	29000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	27	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	110	</maxHealth>
      <maxRegenHealth>	85	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_Chi_To>
    <Chassis_Chi_To_2>
      <userString>#japan_vehicles:Chassis_Chi_To_2</userString>
      <tags>
      </tags>
      <level>	6	</level>
      <price>	15500	</price>
      <models>
        <undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/japan/J10_Chi_To/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.6 0.49</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-1.1</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.367762	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>0.15244</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.323839	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.282983	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.367762	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>0.15244</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.323839	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.282983	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>0.000000 1.10425 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/japan/J10_Chi_To/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2093 2.17664</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	10500	</weight>
      <maxLoad>	35000	</maxLoad>
      <terrainResistance>0.9 1 2</terrainResistance>
      <brakeForce>	32000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	30	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.2</vehicleMovement>
        <vehicleRotation>0.2</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	120	</maxHealth>
      <maxRegenHealth>	90	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_Chi_To_2>
  </chassis>
  <turrets0>
    <Turret_1_Chi_To>
      <userString>#japan_vehicles:Turret_1_Chi_To</userString>
      <tags>
      </tags>
      <level>	5	</level>
      <price>	10000	</price>
      <unlocks>
        <turret>Turret_2_Chi_To<cost>	5500	</cost></turret>
      </unlocks>
      <models>
        <undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/japan/J10_Chi_To/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/japan/J10_Chi_To/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>-0.0022 0.373475 0.970374</gunPosition>
      <armor>
        <armor_1>	150	</armor_1>
        <armor_2>	95	</armor_2>
        <armor_3>	50	</armor_3>
        <armor_4>	50	</armor_4>
        <armor_5>	75	</armor_5>
        <armor_6>	50	</armor_6>
        <armor_7>	50	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	20	</armor_9>
        <armor_10>	75	</armor_10>
        <armor_11>	20	</armor_11>
        <armor_12>	20	</armor_12>
        <armor_13>	40	</armor_13>
      </armor>
      <primaryArmor>armor_5 armor_3 armor_4</primaryArmor>
      <weight>	6500	</weight>
      <maxHealth>	148	</maxHealth>
      <rotationSpeed>	36	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	120	</maxHealth>
        <maxRegenHealth>	60	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	360	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	80	</maxHealth>
        <maxRegenHealth>	40	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <inscription>
          <rayStart>	-0.825878 0.454711 0.457696	</rayStart>
          <rayEnd>-0.639925 0.4124 0.397446</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>	0.825878 0.454711 0.457696	</rayStart>
          <rayEnd>0.639925 0.4124 0.397446</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>-0.773284 0.47451 -0.712883</rayStart>
          <rayEnd>-0.58293 0.431096 -0.669521</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>0.773284 0.47451 -0.712883</rayStart>
          <rayEnd>0.58293 0.431096 -0.669521</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
      </emblemSlots>
      <guns>
        <_75mm_Gun_Type5>shared<maxAmmo>	65	</maxAmmo><unlocks><gun>_75mm_Gun_Type5_M1<cost>	5400	</cost></gun></unlocks><models><undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/japan/J10_Chi_To/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/japan/J10_Chi_To/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><pitchLimits>-20 6.5</pitchLimits><extraPitchLimits><back>-20 6 10</back><transition>	5	</transition></extraPitchLimits><shotDispersionRadius>0.37</shotDispersionRadius><aimingTime>2.3</aimingTime><effects>shot_75mm_axis</effects><shotDispersionFactors><turretRotation>0.12</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_75mm_Gun_Type5>
        <_75mm_Gun_Type5_M1>shared<maxAmmo>	65	</maxAmmo><models><undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/japan/J10_Chi_To/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/japan/J10_Chi_To/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><pitchLimits>-20 6.5</pitchLimits><extraPitchLimits><back>-20 6 10</back><transition>	5	</transition></extraPitchLimits><shotDispersionRadius>0.37</shotDispersionRadius><reloadTime>	4	</reloadTime><aimingTime>2.3</aimingTime><shotDispersionFactors><turretRotation>0.12</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors></_75mm_Gun_Type5_M1>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_Chi_To>
    <Turret_2_Chi_To>
      <userString>#japan_vehicles:Turret_2_Chi_To</userString>
      <tags>
      </tags>
      <level>	6	</level>
      <price>	16000	</price>
      <unlocks>
        <vehicle>Chi_Ri<cost>	52650	</cost></vehicle>
      </unlocks>
      <models>
        <undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/japan/J10_Chi_To/crash/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/japan/J10_Chi_To/collision/Turret_02.model</collisionModel>
      </hitTester>
      <gunPosition>	-0.003239 0.331159 0.998601	</gunPosition>
      <armor>
        <armor_1>	150	</armor_1>
        <armor_2>	95	</armor_2>
        <armor_3>	35	</armor_3>
        <armor_4>	50	</armor_4>
        <armor_5>	75	</armor_5>
        <armor_6>	50	</armor_6>
        <armor_7>	35	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	20	</armor_9>
        <armor_10>	95	</armor_10>
        <armor_11>	95	</armor_11>
        <armor_12>	20	</armor_12>
        <armor_13>	35	</armor_13>
        <armor_14>	50	</armor_14>
      </armor>
      <primaryArmor>armor_5 armor_6 armor_4</primaryArmor>
      <weight>	7000	</weight>
      <maxHealth>	228	</maxHealth>
      <rotationSpeed>	36	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	120	</maxHealth>
        <maxRegenHealth>	60	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	360	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	80	</maxHealth>
        <maxRegenHealth>	40	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <inscription>
          <rayStart>	-0.810964 0.390147 -0.990306	</rayStart>
          <rayEnd>	-0.619053 0.352286 -0.948639	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>	0.810964 0.390147 -0.990306	</rayStart>
          <rayEnd>	0.619053 0.352286 -0.948639	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>	-0.837264 0.392375 0.520857	</rayStart>
          <rayEnd>	-0.660874 0.348505 0.437422	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </player>
        <player>
          <rayStart>	0.837264 0.392375 0.520857	</rayStart>
          <rayEnd>	0.660874 0.348505 0.437422	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
      </emblemSlots>
      <invisibilityFactor>1.016</invisibilityFactor>
      <guns>
        <_75mm_Gun_Type5>shared<maxAmmo>	65	</maxAmmo><models><undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/japan/J10_Chi_To/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModel>vehicles/japan/J10_Chi_To/collision/Gun_05.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><pitchLimits>-20 10</pitchLimits><extraPitchLimits><back>-20 5 50</back><transition>	5	</transition></extraPitchLimits><shotDispersionRadius>0.36</shotDispersionRadius><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>2.1</aimingTime><reloadTime>4.7</reloadTime></_75mm_Gun_Type5>
        <_75mm_Gun_Type5_M1>shared<maxAmmo>	65	</maxAmmo><models><undamaged>vehicles/japan/J10_Chi_To/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/japan/J10_Chi_To/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/japan/J10_Chi_To/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModel>vehicles/japan/J10_Chi_To/collision/Gun_05.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><pitchLimits>-20 10</pitchLimits><extraPitchLimits><back>-20 5 50</back><transition>	5	</transition></extraPitchLimits><shotDispersionRadius>0.36</shotDispersionRadius><reloadTime>3.8</reloadTime><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>2.1</aimingTime><effects>shot_75mm_axis</effects></_75mm_Gun_Type5_M1>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_2_Chi_To>
  </turrets0>
  <engines>
    <_Type100_V12_Kakyuu>shared<unlocks><engine>_Type4_V12_Kuurei<cost>	5350	</cost></engine></unlocks></_Type100_V12_Kakyuu>
    <_Type4_V12_Kuurei>shared</_Type4_V12_Kuurei>
  </engines>
  <fuelTanks>
    <Average>shared</Average>
  </fuelTanks>
  <radios>
    <_Hei>shared<unlocks><radio>_Type96_Bo<cost>	1400	</cost></radio></unlocks></_Hei>
    <_Type96_Bo>shared<unlocks><radio>_Type3_Otsu<cost>	4000	</cost></radio></unlocks></_Type96_Bo>
    <_Type3_Otsu>shared<unlocks><radio>_Type3_Ko<cost>	9300	</cost></radio></unlocks></_Type3_Otsu>
    <_Type3_Ko>shared</_Type3_Ko>
  </radios>
</chi_to.xml>