<pz_sfl_ivb.xml>
  <crew>
    <commander>	radioman	</commander>
    <driver>
    </driver>
    <gunner>
    </gunner>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	35	</forward>
    <backward>	10	</backward>
  </speedLimits>
  <repairCost>7.70</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>	smallFlaming	</flaming>
    <collision>
    </collision>
  </effects>
  <camouflage>
    <priceFactor>0.8</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G95_Pz_Sfl_IVb/Pz_Sfl_IVb_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.8</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.26 34.00 0.36 1.00 0.05 0.30</pitchParams>
      <rollParams>1.00 0.26 34.00 0.36 1.00 0.05 0.30</rollParams>
      <sensitivityToImpulse>0.68</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>-0.000000 0.56645 -0.16366</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>	20	</armor_1>
      <armor_2>	20	</armor_2>
      <armor_3>14.5</armor_3>
      <armor_4>14.5</armor_4>
      <armor_5>14.5</armor_5>
      <armor_6>14.5</armor_6>
      <armor_7>14.5</armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	8	</armor_9>
      <armor_10>	8	</armor_10>
      <armor_11>	8	</armor_11>
      <armor_12>	20	</armor_12>
      <armor_13>	10	</armor_13>
      <armor_14>14.5</armor_14>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	4515	</weight>
    <maxHealth>	160	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	70	</maxHealth>
      <maxRegenHealth>	35	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.75922 0.442071 1.42458</rayStart>
        <rayEnd>0.75922 0.429859 1.34552</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.24</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_Pz_Sfl_IVb>
      <userString>#germany_vehicles:Chassis_Pz_Sfl_IVb</userString>
      <tags>
      </tags>
      <level>	3	</level>
      <price>	2000	</price>
      <unlocks>
        <chassis>Chassis_Pz_Sfl_IVb_2<cost>	1080	</cost></chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.4 0.43</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.78</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.391454	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.130806	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.290653	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.274491	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.391454	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.130806	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.290971	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.274491	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	10	</leftTrack>
        <rightTrack>	10	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2348 1.41136</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	10000	</weight>
      <maxLoad>	18000	</maxLoad>
      <terrainResistance>1.3 1.5 2.5</terrainResistance>
      <brakeForce>	16000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	20	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.42</vehicleMovement>
        <vehicleRotation>0.42</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	70	</maxHealth>
      <maxRegenHealth>	55	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </Chassis_Pz_Sfl_IVb>
    <Chassis_Pz_Sfl_IVb_2>
      <userString>#germany_vehicles:Chassis_Pz_Sfl_IVb_2</userString>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	4750	</price>
      <models>
        <undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.4 0.43</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.78</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.391454	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.130806	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.290653	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.274491	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.391454	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.130806	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.290971	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.274491	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	10	</leftTrack>
        <rightTrack>	10	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2348 1.41136</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	10000	</weight>
      <maxLoad>	20000	</maxLoad>
      <terrainResistance>1.2 1.4 2.3</terrainResistance>
      <brakeForce>	18000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	22	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.38</vehicleMovement>
        <vehicleRotation>0.38</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	80	</maxHealth>
      <maxRegenHealth>	60	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </Chassis_Pz_Sfl_IVb_2>
  </chassis>
  <turrets0>
    <Turret_1_Pz_Sfl_IVb>
      <userString>#germany_vehicles:Turret_1_Pz_Sfl_IVb</userString>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	100	</price>
      <notInShop>	true	</notInShop>
      <models>
        <undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>0.000000 0.39215 0.78528</gunPosition>
      <armor>
        <armor_1>	20	</armor_1>
        <armor_2>	20	</armor_2>
        <armor_3>14.5</armor_3>
        <armor_4>14.5</armor_4>
        <armor_5>	8	</armor_5>
        <armor_6>	8	</armor_6>
        <armor_7>14.5</armor_7>
        <armor_8>	0	</armor_8>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	2000	</weight>
      <maxHealth>	40	</maxHealth>
      <rotationSpeed>	10	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	340	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	50	</maxHealth>
        <maxRegenHealth>	25	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <player>
          <rayStart>-0.786993 0.321195 -1.08349</rayStart>
          <rayEnd>-0.679943 0.279275 -1.0491</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-0.928472 0.393393 0.0595994</rayStart>
          <rayEnd>-0.890976 0.379463 0.0596511</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.54</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>0.841598 0.64223 0.630949</rayStart>
          <rayEnd>	0.570772 0.503411 0.371378	</rayEnd>
          <rayUp>-0.0225045 0.999464 0.0237668</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>0.928472 0.393393 0.0595994</rayStart>
          <rayEnd>0.890976 0.379463 0.0596511</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.54</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <guns>
        <_105mm_leFH16_L22>shared<effects>shot_105mm</effects><recoil><lodDist>MEDIUM</lodDist><amplitude>0.24</amplitude><backoffTime>0.1</backoffTime><returnTime>0.6</returnTime></recoil><maxAmmo>	60	</maxAmmo><pitchLimits>-40 10</pitchLimits><unlocks><gun>_105mm_leFH18_L28<cost>	2400	</cost></gun></unlocks><models><undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Gun_01.model</collisionModel></hitTester><armor><armor_1>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>14.5<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	10	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	20	</gun><gunBreech>	0	</gunBreech></armor><reloadTime>15.5</reloadTime><aimingTime>5.5</aimingTime><shotDispersionRadius>0.76</shotDispersionRadius><shotDispersionFactors><turretRotation>0.5</turretRotation><afterShot>6.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><turretYawLimits>-35 35</turretYawLimits></_105mm_leFH16_L22>
        <_105mm_leFH18_L28>shared<effects>shot_105mm</effects><recoil><lodDist>MEDIUM</lodDist><amplitude>0.32</amplitude><backoffTime>0.1</backoffTime><returnTime>0.6</returnTime></recoil><maxAmmo>	60	</maxAmmo><pitchLimits>-40 10</pitchLimits><unlocks><vehicle>Grille<cost>	14600	</cost></vehicle></unlocks><models><undamaged>vehicles/german/G95_Pz_Sfl_IVb/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/german/G95_Pz_Sfl_IVb/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/german/G95_Pz_Sfl_IVb/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>14.5<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	10	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	20	</gun><gunBreech>	0	</gunBreech></armor><shotDispersionRadius>0.72</shotDispersionRadius><reloadTime>15.5</reloadTime><aimingTime>5.5</aimingTime><shotDispersionFactors><turretRotation>0.46</turretRotation><afterShot>6.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><turretYawLimits>-35 35</turretYawLimits></_105mm_leFH18_L28>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_Pz_Sfl_IVb>
  </turrets0>
  <engines>
    <Maybach_HL62TR>shared<unlocks><engine>Maybach_HL66P<cost>	700	</cost></engine></unlocks></Maybach_HL62TR>
    <Maybach_HL66P>shared</Maybach_HL66P>
  </engines>
  <fuelTanks>
    <Small>shared</Small>
  </fuelTanks>
  <radios>
    <FuG5>shared<unlocks><radio>	FuG7	<cost>	1360	</cost></radio></unlocks></FuG5>
    <FuG7>shared<unlocks><radio>FuG_Spr.A<cost>	4500	</cost></radio></unlocks></FuG7>
    <FuG_Spr.A>shared</FuG_Spr.A>
  </radios>
</pz_sfl_ivb.xml>