<panther_ii.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	55	</forward>
    <backward>	20	</backward>
  </speedLimits>
  <repairCost>8.93</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <effects>
    <destruction>	largeDestruction	</destruction>
    <explosion>largeExplosion</explosion>
    <flaming>	largeFlaming	</flaming>
    <collision>
    </collision>
  </effects>
  <camouflage>
    <priceFactor>1.6</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G64_Panther_II/Panther_II_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.88</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/german/G64_Panther_II/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G64_Panther_II/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G64_Panther_II/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.26 34.00 0.42 1.00 0.05 0.30</pitchParams>
      <rollParams>1.00 0.26 34.00 0.42 1.00 0.05 0.30</rollParams>
      <sensitivityToImpulse>0.48</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>	0.000000 0.913712 -0.366759	</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/german/G64_Panther_II/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>	100	</armor_1>
      <armor_2>	60	</armor_2>
      <armor_3>	60	</armor_3>
      <armor_4>	40	</armor_4>
      <armor_5>	60	</armor_5>
      <armor_6>	30	</armor_6>
      <armor_7>	30	</armor_7>
      <armor_8>	16	</armor_8>
      <armor_9>	40	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_9>
      <armor_10>	0	</armor_10>
      <armor_11>	30	</armor_11>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	25490	</weight>
    <maxHealth>	1120	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	200	</maxHealth>
      <maxRegenHealth>	135	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>-0.198436 0.507763 2.78704</rayStart>
        <rayEnd>-0.198436 0.180907 2.55646</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>-0.221783 0.784575 2.39464</rayStart>
        <rayEnd>-0.221783 0.457717 2.16406</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.78</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_Panther_II>
      <userString>#germany_vehicles:Chassis_Panther_II</userString>
      <shortUserString>#germany_vehicles:Chassis_Panther_II_short</shortUserString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	17400	</price>
      <unlocks>
        <chassis>Chassis_Panther_II_2<cost>	14100	</cost></chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G64_Panther_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G64_Panther_II/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G64_Panther_II/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.48 0.68</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.71</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.477716	</radius>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R1</name>
          <radius>	0.363584	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.422609	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.477716	</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L1</name>
          <radius>	0.363584	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.422609	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>	0.000000 0.985684 0.000000	</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G64_Panther_II/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	25	</leftTrack>
        <rightTrack>	25	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2942 1.90928</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	16500	</weight>
      <maxLoad>	53000	</maxLoad>
      <terrainResistance>0.9 1.1 2.3</terrainResistance>
      <brakeForce>	48000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	32	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.18</vehicleMovement>
        <vehicleRotation>0.18</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	190	</maxHealth>
      <maxRegenHealth>	145	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_Panther_II>
    <Chassis_Panther_II_2>
      <userString>#germany_vehicles:Chassis_Panther_II_2</userString>
      <shortUserString>#germany_vehicles:Chassis_Panther_II_2_short</shortUserString>
      <tags>
      </tags>
      <level>	8	</level>
      <price>	30350	</price>
      <models>
        <undamaged>vehicles/german/G64_Panther_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G64_Panther_II/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G64_Panther_II/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.48 0.68</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.588</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>	0.477716	</radius>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R1</name>
          <radius>	0.363584	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.422609	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>	0.477716	</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L1</name>
          <radius>	0.363584	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.422609	</radius>
          <startIndex>	0	</startIndex>
          <count>	7	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>	0.000000 0.985684 0.000000	</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G64_Panther_II/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	25	</leftTrack>
        <rightTrack>	25	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.2942 1.90928</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	16500	</weight>
      <maxLoad>	56000	</maxLoad>
      <terrainResistance>0.8 1 2.1</terrainResistance>
      <brakeForce>	53000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	36	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.16</vehicleMovement>
        <vehicleRotation>0.16</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	210	</maxHealth>
      <maxRegenHealth>	160	</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_Panther_II_2>
  </chassis>
  <turrets0>
    <Turret_1_Panther_II>
      <userString>#germany_vehicles:Turret_1_Panther_II</userString>
      <shortUserString>#germany_vehicles:Turret_1_Panther_II_short</shortUserString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	22100	</price>
      <models>
        <undamaged>vehicles/german/G64_Panther_II/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G64_Panther_II/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G64_Panther_II/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G64_Panther_II/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>0.000000 0.363503 1.05666</gunPosition>
      <armor>
        <armor_1>	120	</armor_1>
        <armor_2>	60	</armor_2>
        <armor_3>	60	</armor_3>
        <armor_4>	60	</armor_4>
        <armor_5>	0	</armor_5>
        <armor_6>	100	</armor_6>
        <armor_7>	60	</armor_7>
        <armor_8>	40	</armor_8>
        <armor_9>	16	</armor_9>
        <armor_10>	40	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10>
        <armor_11>	100	</armor_11>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	7500	</weight>
      <maxHealth>	280	</maxHealth>
      <rotationSpeed>	30	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	140	</maxHealth>
        <maxRegenHealth>	70	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	380	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_KwK_L70>shared<maxAmmo>	80	</maxAmmo><reloadTime>	4	</reloadTime><shotDispersionRadius>0.35</shotDispersionRadius><shotDispersionFactors><turretRotation>0.12</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><unlocks><turret>Turret_2_Panther_II<cost>	15100	</cost></turret><gun>_75mm_KwK45_L100<cost>	16100	</cost></gun><gun>_105mm_StuH42_L28Pz<cost>	3800	</cost></gun></unlocks><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_01.model</collisionModel></hitTester><armor><armor_1>	120	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><aimingTime>2.3</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 35</back></extraPitchLimits><invisibilityFactorAtShot>0.234</invisibilityFactorAtShot><turretYawLimits>-180 180</turretYawLimits></_75mm_KwK_L70>
        <_75mm_KwK45_L100>shared<maxAmmo>	80	</maxAmmo><reloadTime>4.4</reloadTime><shotDispersionRadius>0.32</shotDispersionRadius><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	120	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	20	</gun></armor><aimingTime>2.3</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 35</back></extraPitchLimits><invisibilityFactorAtShot>0.247</invisibilityFactorAtShot><turretYawLimits>-180 180</turretYawLimits></_75mm_KwK45_L100>
        <_105mm_StuH42_L28Pz>shared<maxAmmo>	42	</maxAmmo><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_11.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_11.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_11.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_11.model</collisionModel></hitTester><armor><armor_1>	120	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>	35	</gun></armor><shotDispersionRadius>0.55</shotDispersionRadius><aimingTime>2.3</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 30</back></extraPitchLimits><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><turretYawLimits>-180 180</turretYawLimits></_105mm_StuH42_L28Pz>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>0.975196 0.447583 0.20727</rayStart>
          <rayEnd>	0.690043 0.313665 0.151113	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.08751 0.437197 -0.116207</rayStart>
          <rayEnd>	-0.727601 0.281065 -0.194248	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <camouflage>
        <exclusionMask>vehicles/german/G64_Panther_II/Panther_II_2_CM.dds</exclusionMask>
        <tiling>0.505 0.505 0.000000 0.000000</tiling>
      </camouflage>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_Panther_II>
    <Turret_2_Panther_II>
      <userString>#germany_vehicles:Turret_2_Panther_II</userString>
      <tags>
      </tags>
      <level>	8	</level>
      <price>	28550	</price>
      <unlocks>
        <vehicle>E-50<cost>	161790	</cost></vehicle>
        <gun>_88mm_KwK_43_L71<cost>	16500	</cost></gun>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G64_Panther_II/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/german/G64_Panther_II/crash/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/german/G64_Panther_II/crash/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G64_Panther_II/collision/Turret_02.model</collisionModel>
      </hitTester>
      <gunPosition>0.000000 0.345903 1.12506</gunPosition>
      <armor>
        <armor_1>	120	</armor_1>
        <armor_2>	60	</armor_2>
        <armor_3>	60	</armor_3>
        <armor_4>	60	</armor_4>
        <armor_5>	120	</armor_5>
        <armor_6>	40	</armor_6>
        <armor_7>	40	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	40	</armor_9>
        <armor_10>	40	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_10>
        <armor_11>	40	</armor_11>
        <armor_12>	120	</armor_12>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_3</primaryArmor>
      <weight>	7745	</weight>
      <maxHealth>	380	</maxHealth>
      <rotationSpeed>	30	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	140	</maxHealth>
        <maxRegenHealth>	70	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	390	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <invisibilityFactor>1.122</invisibilityFactor>
      <guns>
        <_75mm_KwK_L70>shared<maxAmmo>	80	</maxAmmo><reloadTime>3.8</reloadTime><shotDispersionRadius>0.35</shotDispersionRadius><shotDispersionFactors><turretRotation>0.08</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_04.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_04.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_04.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_04.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	20	</gun></armor><aimingTime>2.1</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 30</back></extraPitchLimits><invisibilityFactorAtShot>0.234</invisibilityFactorAtShot><turretYawLimits>-180 180</turretYawLimits></_75mm_KwK_L70>
        <_75mm_KwK45_L100>shared<maxAmmo>	80	</maxAmmo><reloadTime>4.2</reloadTime><shotDispersionRadius>0.32</shotDispersionRadius><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_05.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	20	</gun></armor><aimingTime>2.1</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 30</back></extraPitchLimits><invisibilityFactorAtShot>0.247</invisibilityFactorAtShot><turretYawLimits>-180 180</turretYawLimits></_75mm_KwK45_L100>
        <_105mm_StuH42_L28Pz>shared<maxAmmo>	42	</maxAmmo><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_12.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_12.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_12.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_12.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	35	</gun></armor><shotDispersionRadius>0.55</shotDispersionRadius><aimingTime>2.1</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 30</back></extraPitchLimits><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><reloadTime>7.6</reloadTime><turretYawLimits>-180 180</turretYawLimits></_105mm_StuH42_L28Pz>
        <_88mm_KwK_43_L71>shared<effects>shot_88mm_l71_no_mb</effects><maxAmmo>	60	</maxAmmo><invisibilityFactorAtShot>0.238</invisibilityFactorAtShot><reloadTime>7.3</reloadTime><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>3.5</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/german/G64_Panther_II/normal/lod0/Gun_06.model</undamaged><destroyed>vehicles/german/G64_Panther_II/crash/lod0/Gun_06.model</destroyed><exploded>vehicles/german/G64_Panther_II/crash/lod0/Gun_06.model</exploded></models><hitTester><collisionModel>vehicles/german/G64_Panther_II/collision/Gun_06.model</collisionModel></hitTester><armor><armor_1>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	35	</gun></armor><shotDispersionRadius>0.34</shotDispersionRadius><aimingTime>2.7</aimingTime><pitchLimits>-20 8</pitchLimits><extraPitchLimits><back>-20 2 30</back></extraPitchLimits><turretYawLimits>-180 180</turretYawLimits></_88mm_KwK_43_L71>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>1.14999 0.420735 -0.0424207</rayStart>
          <rayEnd>	0.867285 0.297076 -0.127194	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.21889 0.425171 -0.126752</rayStart>
          <rayEnd>	-0.865504 0.270596 -0.232719	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.74</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <camouflage>
        <exclusionMask>vehicles/german/G64_Panther_II/Panther_II_CM.dds</exclusionMask>
      </camouflage>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_2_Panther_II>
  </turrets0>
  <engines>
    <Maybach_HL_210_TRM_P30>shared<unlocks><engine>Maybach_HL_230_TRM_P30<cost>	15800	</cost></engine></unlocks></Maybach_HL_210_TRM_P30>
    <Maybach_HL_230_TRM_P30>shared</Maybach_HL_230_TRM_P30>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <FuG5>shared<unlocks><radio>	FuG7	<cost>1360.0</cost></radio></unlocks></FuG5>
    <FuG7>shared<unlocks><radio>FuG12<cost>7200.0</cost></radio></unlocks></FuG7>
    <FuG12>shared</FuG12>
  </radios>
</panther_ii.xml>