<su122a.xml>
  <crew>
    <commander>	radioman	</commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	30	</forward>
    <backward>	10	</backward>
  </speedLimits>
  <repairCost>7.57</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <effects>
    <destruction>	largeDestruction	</destruction>
    <explosion>largeExplosion</explosion>
    <flaming>	largeFlaming	</flaming>
    <collision>
    </collision>
  </effects>
  <camouflage>
    <priceFactor>1.0</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/russian/R100_SU122A/SU122A_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>ussr_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.94</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/russian/R100_SU122A/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/russian/R100_SU122A/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/russian/R100_SU122A/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.34 38.00 0.36 1.00 0.05 0.34</pitchParams>
      <rollParams>1.00 0.34 38.00 0.36 1.00 0.06 0.40</rollParams>
      <sensitivityToImpulse>0.94</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>	-0.192989 0.467308 -0.714358	</turret>
    </turretPositions>
    <fakeTurrets>
      <lobby>	0	</lobby>
      <battle>	0	</battle>
    </fakeTurrets>
    <hitTester>
      <collisionModel>vehicles/russian/R100_SU122A/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>	25	</armor_1>
      <armor_2>	30	</armor_2>
      <armor_3>	15	</armor_3>
      <armor_4>	15	</armor_4>
      <armor_5>	42	</armor_5>
      <armor_6>	25	</armor_6>
      <armor_7>	10	</armor_7>
      <armor_8>	7	</armor_8>
      <armor_9>	7	</armor_9>
      <armor_10>	0	</armor_10>
      <armor_11>	15	</armor_11>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	5275	</weight>
    <maxHealth>	168	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	70	</maxHealth>
      <maxRegenHealth>	35	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.528542 0.450404 1.63444</rayStart>
        <rayEnd>0.528542 0.103687 1.43497</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
      <player>
        <rayStart>-0.823786 1.08438 -0.477722</rayStart>
        <rayEnd>	-0.823786 0.995393 -0.656835	</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.28</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </player>
      <player>
        <rayStart>0.926823 1.10281 -0.912362</rayStart>
        <rayEnd>0.734546 1.04777 -0.912447</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.28</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </player>
      <inscription>
        <rayStart>-1.20995 1.03782 -0.986682</rayStart>
        <rayEnd>	-0.825238 0.928306 -0.986682	</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.68</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
      <inscription>
        <rayStart>-0.212691 0.14056 2.17301</rayStart>
        <rayEnd>-0.212691 -0.206155 1.97354</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.74</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_R100_SU122A>
      <userString>#ussr_vehicles:Chassis_R100_SU122A</userString>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	4510	</price>
      <unlocks>
        <chassis>Chassis_R100_SU122A_2<cost>	2050	</cost></chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/russian/R100_SU122A/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/russian/R100_SU122A/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/russian/R100_SU122A/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>smallTank</bufferPrefs>
        <textureSet>ussr_01</textureSet>
        <size>0.48 0.32</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.88</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>0.29957</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.129941	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.277051	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.277051	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>0.29957</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.129941	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.277051	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.277051	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/russian/R100_SU122A/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	15	</leftTrack>
        <rightTrack>	15	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.20386 1.56489</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	3000	</weight>
      <maxLoad>	11000	</maxLoad>
      <terrainResistance>1.2 1.4 2.3</terrainResistance>
      <brakeForce>	10000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	24	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.44</vehicleMovement>
        <vehicleRotation>0.44</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	70	</maxHealth>
      <maxRegenHealth>	55	</maxRegenHealth>
      <repairCost>2.5</repairCost>
    </Chassis_R100_SU122A>
    <Chassis_R100_SU122A_2>
      <userString>#ussr_vehicles:Chassis_R100_SU122A_2</userString>
      <tags>
      </tags>
      <level>	5	</level>
      <price>	8500	</price>
      <models>
        <undamaged>vehicles/russian/R100_SU122A/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/russian/R100_SU122A/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/russian/R100_SU122A/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>smallTank</bufferPrefs>
        <textureSet>ussr_01</textureSet>
        <size>0.48 0.32</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.88</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L0</name>
          <radius>0.29957</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.129941	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <name>WD_L4</name>
          <radius>	0.277051	</radius>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.277051	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R0</name>
          <radius>0.29957</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.129941	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <name>WD_R4</name>
          <radius>	0.277051	</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.277051	</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>	smallTankMud	</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/russian/R100_SU122A/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>	15	</leftTrack>
        <rightTrack>	15	</rightTrack>
      </armor>
      <topRightCarryingPoint>1.20386 1.56489</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>	3000	</weight>
      <maxLoad>	13000	</maxLoad>
      <terrainResistance>1.1 1.3 2.1</terrainResistance>
      <brakeForce>	11000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	26	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.4</vehicleMovement>
        <vehicleRotation>0.4</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	80	</maxHealth>
      <maxRegenHealth>	60	</maxRegenHealth>
      <repairCost>2.5</repairCost>
    </Chassis_R100_SU122A_2>
  </chassis>
  <turrets0>
    <Turret_1_R100_SU122A>
      <userString>#ussr_vehicles:Turret_1_R100_SU122A</userString>
      <tags>
      </tags>
      <level>	5	</level>
      <price>	500	</price>
      <notInShop>	true	</notInShop>
      <models>
        <undamaged>vehicles/russian/R100_SU122A/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/russian/R100_SU122A/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/russian/R100_SU122A/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/russian/R100_SU122A/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>	-0.009167 0.506047 -0.287676	</gunPosition>
      <armor>
        <armor_1>	10	</armor_1>
        <armor_2>	0	</armor_2>
        <armor_3>	0	</armor_3>
        <armor_4>	0	</armor_4>
        <armor_5>	0	</armor_5>
        <armor_6>	0	</armor_6>
        <armor_7>	0	</armor_7>
        <armor_8>	0	</armor_8>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	100	</weight>
      <maxHealth>	42	</maxHealth>
      <rotationSpeed>	16	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	340	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	50	</maxHealth>
        <maxRegenHealth>	25	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
      </emblemSlots>
      <guns>
        <_122mm_M-30>shared<effects>shot_122mm_short</effects><maxAmmo>	20	</maxAmmo><pitchLimits>-45 3</pitchLimits><unlocks><gun>_152mm_howitzer_D-1<cost>	6400	</cost></gun></unlocks><models><undamaged>vehicles/russian/R100_SU122A/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/russian/R100_SU122A/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/russian/R100_SU122A/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModel>vehicles/russian/R100_SU122A/collision/Gun_01.model</collisionModel></hitTester><armor><armor_1>	10	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	15	<vehicleDamageFactor>1.0</vehicleDamageFactor></armor_2><gun>	20	</gun><gunBreech>	0	</gunBreech></armor><invisibilityFactorAtShot>0.2</invisibilityFactorAtShot><shotDispersionRadius>0.86</shotDispersionRadius><reloadTime>16.5</reloadTime><shotDispersionFactors><turretRotation>0.4</turretRotation><afterShot>	6	</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>	7	</aimingTime><turretYawLimits>-7.5 7.5</turretYawLimits></_122mm_M-30>
        <_152mm_howitzer_D-1>shared<effects>shot_155mm</effects><maxAmmo>	15	</maxAmmo><pitchLimits>-45 3</pitchLimits><unlocks><vehicle>SU-8<cost>	29800	</cost></vehicle></unlocks><models><undamaged>vehicles/russian/R100_SU122A/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/russian/R100_SU122A/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/russian/R100_SU122A/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModel>vehicles/russian/R100_SU122A/collision/Gun_02.model</collisionModel></hitTester><armor><armor_1>	10	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	15	<vehicleDamageFactor>1.0</vehicleDamageFactor></armor_2><gun>	25	</gun><gunBreech>	0	</gunBreech></armor><invisibilityFactorAtShot>0.143</invisibilityFactorAtShot><shotDispersionRadius>0.86</shotDispersionRadius><reloadTime>31.6</reloadTime><shotDispersionFactors><turretRotation>0.48</turretRotation><afterShot>6.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>	7	</aimingTime><turretYawLimits>-7.5 7.5</turretYawLimits></_152mm_howitzer_D-1>
      </guns>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_R100_SU122A>
  </turrets0>
  <engines>
    <GAZ-203>shared<unlocks><engine>M-80<cost>	240	</cost></engine></unlocks></GAZ-203>
    <M-80>shared</M-80>
  </engines>
  <fuelTanks>
    <Medium>shared</Medium>
  </fuelTanks>
  <radios>
    <_10R>shared<unlocks><radio>_12RT<cost>	5600	</cost></radio></unlocks></_10R>
    <_12RT>shared</_12RT>
  </radios>
</su122a.xml>